This section lists technology that is used in starship construction.
In the Empire of the Thirteen universe, all FTL-capable ships include a Jump drive; that's the only known form of an FTL engine.
A Jump drive must have the following rules:
Standard Terran Jump7 Drive
Description: The standard Jump drive configuration involves a liminalium grid on the outside of a starship. This grid is charged by a high-energy fusion plant, which opens a liminal field through which the ship travels into Jump space (Extra-dimensional Movement). It is extremely difficult to raise a liminal field in a gravity well. Within 100 diameters of a planet, an 11- roll is required, while an 8- roll is required within 10 planetary diameters.
Most Jump-capable ships find it impractical to carry enough hydrogen fuel for more than 1 successful jump (one charge in to Jump space, and one charge out). Recharging the Jump drive requires picking up a large quantity of hydrogen gas, either directly from a star port, from a gas giant or from a body of water.
Travel through Jump Space is extremely complicated. The ship's computer is required to perform extremely complicated mathematical equations to calculate the ship's position. These equations become exponentially more complicated the longer a ship is in Jump space; as a result, the maximum range of a Jump is limited by the computing capacity of the ship's navigational computer.
Standard Terran Jump8 Drive
Description: Same as the Jump7 drive.
Standard Imperial Jump8 Drive
Description: Similar to the Terran Jump8 drive.
Most starships will have more than one computer.
Universal Products' Basic Computer
Description: The basic computer is an extremely low-end computer for use in short-range shuttles and work vessels, or as a low-cost back-up computer.
Copyright © 1999 by B.C. Holmes. Last updated May 1st, 1999.
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